Stellaris Wiki Active Wikis. 268 votes, 17 comments. Yes you can´t integrate them but considering how scarce influence can be sometimes, having someone giving energy and minerals isn´t a bad choice. Tributaries, unlike vassals, are semi-independent - they pay tribute to their overlord, but are otherwise left alone. It was a tributary in a mercantile federation. Go to Stellaris r/Stellaris. There’s no natural way to swap without releasing them at one point. Stellaris Wiki Active Wikis. You want an FE vassal? Destroy their fleets, annhiliate their armies, scorch their worlds, conquer them, release sector and lean them some fleets from the Head of Zarqlan for consistency. 10. 2. Neither. The desciption of the bulwark dev diary implied they would need to rely on other to get income in rescources but there was no mention of a reduction in production of raw rescources or. All subject types now grant a small. 15 research production rate. My slaves are Gaia world only lol but surely 140 psychic pops can make a good vassal. Protectorates get no benefits except for reduced research cost on technologies you've researched, and provide you with no benefits except a small amount of influence iirc. I've been playing a lot with the feudal civic and having fun but one of my problems is that unless I create the vassal myself I have no idea how to rename the vassal. Only existing. A tributary state is essentially a vassal that has more powers relinquished by the request of its dominant. The integration only took 22 months. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. min. 3. A tributary can't be customized in the same way, and simply pays you a tax of resources to maintain their freedoms. Saying no to overlord contracts costs them influence, so by spamming the contract of them over and over they eventually run out and have to agree. Tributary 0 L-Sector / Grey Tempest 2 Customizations/Patching of Startnet. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. -100 for vassaling and -100 for something like war at itself. My Stellaris Mods: Dynamic Difficulty - Ultimate Customization Dynamic Difficulty : More Modifiers. In Stellaris you can research fusion reactors. Now, lets compare it to how far we are with fusion and what there is to know and what problems there are to solve. Precisely why it's broken. However, having a Hegemony does work better for you for the federation benefits. Stellaris. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. I am pretty sure we had a commercial pact. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. Yeah that makes sense, thanks a lot. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. Though since 3. Hydroxylfox • 4 yr. Since you want the tributary to join your federation, I doubt this is the case, but nevertheless, waiting for them to turn into a vassal and being integrated is an option . ago. I dunno man, but it seems OP. Stellaris vassal vs tribute State subordinate to another state This article needs additional citations for verification. GA with scaling is pretty fun. You grow when your vassals grow. To do this method, whoever you’re trying to make your Vassal must be at peace. What I find works best is to determine what vassal it is then determine what role suits them best. Its not a bug. Vassal being bulwark but without the resources making them even weaker because they would have to compensate themselves towards the basic resources theyd be getting from me. When an AI becomes your vassal it loses all the bonuses AI's normally get based on difficulty. Even if you change 0 infrastructure and pops, re-releasing them will give them all your traditions and techs, and re-set the ascension perks so they can. Rord64 Mar 18, 2018 @ 6:06am. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. g. ago. There are a few different ways to create vassals in the game. I vetoed it, demanded vassilization of same empire to obtain the casus belli, and re-proposed the war as a war to make a vassal out of said empire instead. How to make vassals/tributary. And that's it. For the first 50 years, that is decent. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. Meaning the more you're winning against your tributary, the more war score your tributary will get against you. 0, Stellaris has undergone a number of major mechanical changes that have decreased the value of conquest. 25 influence a month, and you can integrate them if you want. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. Lets say the overlord produces 100, and so would now be 93 as it is "given" to the vassal. Then again I'm running Glavious AI which doesn't seem to improve the AI that much (granted, there are 2 "equivalent" normal empires in 2400 and one of my federation members just quit the. ”. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Waging war to make tributary/vassal is impossible. Get them to agree to it themselves, or force them to submit with a war. r/Stellaris. Since you can do contract negotiations, there shouldn't be any difference right because you can just set all the categories to the same setting right? Subscribe to downloadVassals and Tributaries - Exalted Domination [2. 2. ago. You can't integrate them, you can't prohibit their expansion, you can't limit their diplomatic options, you can't build any holdings and you can't give them subsidiaries as their overlord. If this is about shutting down criminal branch offices of a vassal; sorry there's no way aside from the normal: make sure to have enough enforcers to push crime down to 0 (not really difficult tbh). But the vassals didnt rebel, but someone stronger just declared war on my vassal and kick my ass too. Plus, you won’t be spending the next 50 odd years fixing 3 happiness issues and 4. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. Created Jul 31, 2015. So to be made a protectorate they need greater than a 50% tech difference. A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. This is my first game of Stellaris, I turned a sector I conquered into a Vassal early on because they were seriously generating sprawl. would like to know too!! #1. This is good for the overlord, because 50% of X+Y is better than 50% of X, but also helps the tributary stay solvent because the 50% of Y they get to keep is covering the deficit that might otherwise exist if they were just 50% of X. Vassalizing empires is definitely my favorite way to win (tied with Rogue Servitors). Their trust increases overtime and when they become lawful you don’t have to be anxious about it any more. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. Suppress those silly Xeno's but only for when playing tall. If you can win a war against them and get one of them vassalized or made a tributary, you can force them out of the federation and into your collection of subject empires. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. Only existing. Cheaper in war score and give monies to you. I immediately got the "Ask them to be a protectorate" option. Protectorates are tricky because usually the technology gap doesn't exist to create them but I've had luck doing it with newly self-enlightened races. Yeah it's way too easy on lower/scaling difficulties to rush a fleet and mostly peacefully vassalize the entire galaxy before midgame. But i only have 1 option. Now they have more diplomatic weight than they ever had, love me and helped me obliterate an empire. More bang for your war bucks, let. Authors description: Exalted Domination – Vassals And Tributaries. willldebeast • 4 yr. Third is that people will want a Bulwark, but probabably as a 1-planet minor vassal, in order to get significant starbase discounts (20%) that will also apply to planetary rings. 25 influence. -25% minerals and energy to your vassal's fleet. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. Less than the 10% it looks like, and requires you to spend the influence to get them up to 75% in the first place, and you can't just get consumer goods without spending effort and influence to tax a second. Adeiu • 7 yr. Ive heard somewhere that if your vassals hate you, then they wont help you in anything. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. Atunomous vassal gives you freedom to wage your own wars, but not to make. Integrating a vassal would be changing it into a tributary, then into a sector. I get it, it's not a preferable position for them. I go to "negotiate" and they have a big debuff to accepting being a Tributary again. Having a protectorate gives . ago. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. What you did also works if you can get the warscore. for instance), but for every ratio of "your researcher output vs. Rodmar18 General. Creating vassals is intergral to good tall play atm. If you wanted to take vassals one step further there is a great mod that expands possible vassal types to add some interesting choices; for example, the Debtor/Blood tributary vassal types are very unique. 8] Subscribe. The new empire that's created as a result of Liberation has a large bonus to their opinion towards you because of the Liberation, so you should be able to vassalize immediately. The only way to instruct a science vessel to explore an unstabilised wormhole is via the right click menu. However, it pays a substantial amount of tribute to its overlord in exchange for protection. What does the L in L-Gate stand for? (Correct answers only) 167. Click that, send, wait till they deny your offer and then you get the belli. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. Vassal Contracts are a massive new feature of the Stellaris 3. Stellaris Military system needs a rework to make Warfare fun in all stages and with all power discrepancy. Currently if you are playing on insane AI difficulty, and then make a vassal, that vassal will NOT benefit from the +100% bonuses. Tributary gives you the full freedom, but doesn't give you the GP dev. Actually there IS a perfect answer. A vassal has still some use, even if their military support is questionable, e. So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. That's all. If you got a particularly worthless planet, you can purge your own machines and fill it with the organics for a vassal. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. Seemose • 2 yr. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. Once the request appears invite them to make a federation, after it's creation go to the vassal request and accept it. For example, England and Scotland forming to create the. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. The "Vassalize" War Goal and You: A Lesson learned the strange way. ago. Reply . ago. Tributary and Vassalize: If you have at least one ally with differing ethics, you can give them war goals that conform to their ethics even if they differ from your own. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. Onward, Toward Perfection (A Stellaris Story)-- My Guide to Traits, Ethics, Origins, Civics,. I'm not sure what the problem is, but ive just conquered these guys as a vassal, then waited until i can change their contract, but i dont have the option to make them a rospectorium, or even a vassal in the first place. in stellaris, tributaries are just a different type of vassal that pays you resources but doesn't follow you into your wars. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. bane_howlingmoon Mar 18, 2018 @ 5:42am. You may decide to do this if; the size of your empire is becoming a bit difficult to manage or you have gained a sector too far. Please help improve this article by adding citations to reliable sources. They still have their own government, they have their own borders, they manage their own economy and population, but they have no control over their foreign policy. The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. Going by the Blorg stream, vassals work pretty much the same as they do in EU4. To make a tributary a vessel the correct way would be free them from a tributary>go to war with become vassal as a war goal. Nice! Remember to keep votes equal and not by diplomatic weight. Stellaris. A protectorate will follow you into war. r/Stellaris. With the rework that means you can specialize your vassalsFor Stellaris 2. In the default galaxy map mode, subjects have the same color as their overlord. 2x as much food to feed pops, 2x as many minerals to supply metallurgists/artisans, 2x as much energy to support buildings and fleets. 8] Subscribe. This is separate from the loyalty mechanic. Remember that vassals will lose any difficulty bonus that AI received as an independent. If you declare war, they automatically declare war on the same people, etc. Paradox Interactive Stellaris - Federations. Not only should it be possible to transform a vassal into a tributary, but the reverse should be true too, provided the overlord is strong enough and relations good enough. Since you can do. Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. Since you can stack anchorage star bases for increased naval cap, and because upkeep costs so much more now, the extra fleet cap from vassals is negligible compared to the extra resources from a tributary. r/Stellaris • Frustrating Vassal mechanics - Even with maximum loyalty, the most favourable terms possible and overwhelming fleet power compared to them: It's impossible to contract even the smallest payment or to specialise their vassal type. g. Open up the “Empires” tab, select the Empire you want to Vassalize, and click on the “Communicate” button. That mechanic is quite reasonable to me, and that decision about who needs to be your vassal VS who needs to be exterminated, or become a member of your federation, is indeed interesting. would like to know too!! #1. 1. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. Good news is theres no penalties to being a vassal. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. They are a Tributary that can build its own fleet and has a max tax rate lower than that of a tributary. Give every vassal a 1000 Mineral and 1000 energy starting gift. I thought I might integrate them but I wondered how many decades it would take. Stellaris Wiki Active Wikis. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. Reply reply more reply. You will basically have a federation with your vassal from day 1. usually protectorates never become vassals, since they need 50% of your tech and you can usually out-tech them. Go expansion edicts first, Start claiming planets left and right. ago. Content is available under Attribution-ShareAlike 3. Edit the contract as you see fit, and it will have either a red cross or a green tick. I blitzed through the overlord empire with tributary CB, so both the megacorp and overlord become my vassal. On the lowest difficulties it might work, but if you've increased the difficulty even a single step then it won't. But if you're worried about taking everyone on at once, this way the vassals fight on your side during the war. Okay, so I've just finished taking every single system and planet in an enemy's empire. Heck if they like you enough they may even be amicable to becoming a tributary. You have to select the correct wargoal when you're declaring war. Fluffy-Tanuki • 21 days ago. There’s no natural way to swap without releasing them at one point. Since version 3. The general rule of thumb i use regarding subjects, if the naval capacity is equivelant or higher, make it a vassal. Cult for easy edicts and feudal for the vassals. Stellaris Dev Diary #281 - A Message from Minamar Specialized Industries. #4. Conquering directly just gives you the planets and populations directly, and will generally be strongest. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. If your combined military is greater than the overlord, they should start a war for independence, and pull you into it. Hence why it is bonkers that such an easily accessible AP allows you to outright eliminate this limitation, making civics like Feudal Society obsolete. 8. Zijkhal • 4 yr. 806 14. ago. ; About Stellaris Wiki; Mobile viewIn the game Stellaris, a tributary is a vassal state that retains a significant degree of autonomy in its internal and political affairs. Yes, there are some strategies that use vassals to form federations, create barriers, or use AI bonuses to your advantage. If this isn't the case then something is missing. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. I don't believe that a vassal/tributary can have subjugates themselves so I. Alpha Centauri Mods for stellaris: SMAC Factions converted to Stellaris ForumThread SMAC Factions in Stellaris - Steam Workshop link SMAC Symbols/ Flags - Steam. Ascension 1: mastery of nature. 70. 2. 0] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. I prefer conquest. Tributaries are cool. forcing vassals to change a policy or surrender resources at the cost of Opinion). Like Vassal 1 focuses all its invention on making a laser which can heat. " 1. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. min. the master gets a button labeled "request vassal forces" during a time of war which gives them control of the Vassals military until. Since it was accounting for these bonuses when it originally built its economy it is no longer able to. in this case the summary is that vassal loyalty wars count the overlord as a defender and so the vassal that wants to either swap to a new overlord or break free outright, and a rival power trying to upset the. Other than that, as a vassal or tributary you can't freely stop being a vassal. This probably works best with wealth generation, 75% tax on a one system vassal would then be a 7. Vassal gives you no resources but is very handy for research agreements without helping future enemies. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each. For a regular empire, it can happen the other way too -- you start with a Tributary, then it auto-switches to a Protectorate, and then later it auto-switches to a Vassal -- losing your Tributary resource contract entirely, you have to spend Influence to re-negotiate, and whatever you negotiate is thrown away if it swaps into Protectorate again. 0 pop growth update some people have been "vassal farming". The overlord can't curtail their expansion, doesn't interfere in any of. If one state is willing to accept you in, just keep pestering them with invites. The benefits of a tributary vs a standard vassal in 3. Each Vassal Specialization has a specific focus: the Bulwark, which focuses on defense and military strength; the Prospectorium, which focuses on resource collection and production; and the Scholarium, which focuses on scientific. Conquering directly just gives you the planets and populations directly, and will generally be strongest. That's every major, and most minor, DLC. ago. But honestly there's very little reason to continue this game. SnooStories8859. Tributaries cannot get integrated, so to get you tributary turn into a vassal you need to help them research faster. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. In exchange you can take much more from them (75% resources vs 45% from trib to vassal iirc). Tributaries at least give you some basics. Best. Spend more time with them as a regular vassal and specialize them mid game if they are doing well. On higher difficulty settings the Federation is absolutely the way to go if you want this style of gameplay. You can right-click and explore any wormhole your science ship can reach, regardless of its territory. Copyright © 2016 Paradox Interactive AB. its entirely onesided and hurts overlord more. ago. A Liberation war should remove its target from their Federation, as well as changing their ethics, if successful. I think it's common knowledge by now that AI vassal on higher difficulties is basically useless other than neutering a potential rival and prepping…Puppet is a modern term, and usually is just a state with teh same goverment as yours, and that is completly complient to you vassal is a medieval term and usually allows alot of autonomy, depending on the type of vassal it may be, some consider a tributary as a vassal, and some other consider the King of England (also the duke of. I usually just change their ideologies first, then make them a vassal through diplomacy or another war. I mean, annexing a vassal is fantastic for the overlord: they get a relationship slot back, they get direct control of troops, and all it costs them is low-value diplomacy points and a temporary penalty to the stat that allows them to diplo-vassalize and diplo-annex. vassal researcher output" (combined with a % of your empire size that is researchers), there's. Firstly you need to be a recognised power so you can puppet and not just make a tributary. FC - A protectorate becomes a vassal at 60%, a vassal becomes a protectorate (automatically) at 50%. However, vassals do drain your influence and cost even more to integrate. Dynamic difficulty adds a option to apply ai bonuses to vassals. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. 291k. Feb 21, 2014 2. Research costs are +150% for planets and 209% for pops. Wupps had that backwards. Of course, Subjugation works even better if they're Inferior or Pathetic compared to you. Stellaris. Secondly you need to wait for the 5 year truce timer to expire before any option will pop up. AI will surrender quickly, especially early game. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. Mr-H-Saether • 5 mo. Thirdly you need less than Cordial relations (in other words Neutral or worse) with your puppet for it to be available in the diplomatic play list. ago. Tributaries are not your subject, they are independent, can expand freely and you can have pacts with them. This is an awkward. Vassals serve one purpose: meat shield. There’s no option to scroll. g. Looking at it, yeah the emperor should definitely be dethroned if they're turned into a vassal. When an AI empire is about to declare war it will first. Most importantly, some empires don't want to be a certain kinds of vassal types. Content is available under Attribution-ShareAlike 3. CalebS92. Instead of maintaining a huge fleet form the beginning, consider having 1 starbase with 2 shipyards. r/Stellaris. A forum thread where players discuss the advantages and disadvantages of subjugating neighboring empires as tributaries or vassals in Stellaris, a strategy game. Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A straga27 Necrophage •. I’d acquired a few vassals already, and decided to integrate the one closest to me. Join. Im proposing this kind thing mostly because i dont like conquering the entire galaxy and having to manage it all and sadly the ai as a vassal is way too weak and almost everyone goes tributary but they dont fight for you etc. Once within a 60% tech difference you should be able to change their type. And pacifists make the best Triburaries. which likely won't happen unless you declare war on. 8boy09. This page was last edited on 7 June 2023, at 04:39. Method 3: Make a Sector a Vassal. i want vassalize the local 'new khanate' but only tributary war goal shows up. Alien empires ruled by different primary species overlords with xenophobe govts should be more disloyal tooVassal produces 50 engineering, 15% would be 7 (think they round down 7. Monetary tribute is 12. They get 80% reduced tech costs on every tech you've researched. Heck if they like you enough they may even be amicable to becoming a tributary. 5. There are a few different ways to create vassals in the game. How to make vassals/tributary. All subject types automatically join their. Tributaries are much better imo. You have to liberate first, or demand they become your vassal (the domination tree is good for this) as a war goal. No no it was the other way round. Zijkhal • 4 yr. Stellaris 's Overlord expansion is out now, jamming the vast scifi grand strategy game even fuller with megastructures, story events and - as is Paradox's wont - more vassals. You can now invite it to a federation, form a research agreement, turn it into a tributary, or whatever you want. Azunai Nov 27, 2017 @ 6:40am. Stellaris. Protectorates become vassals which are not that useful. x and is still not updated with 3. I was having a real fun game, to a point where i finally actually made it to the crisis and then i saw this. Instead of types of subjects as vassals vs tributaries vs subsidiaries, subjects are now based on a vassal contract system ala Crusader Kings 3, where the Vassal and Overlord can negotiate a contract in terms of both tribute and privileges for the vassal, including not just diplomatic privileges but also even resource subsidies, where the. Toggle signatureI would use the Tributary option so much more often if it wasn't so inconvenient. Subjects were allowed in since that almost costs us a war when the AI did not send the fed fleet in time. Vassal vs. To see what we can do to make your empire bigger and stronger than ever before,. Navigate to the Propose Subjugation option. - You can fully absorb large empires later instead of taking small bites out of them to take their territory over multiple wars. Granted I play with mods like Stellaris Evolved and Gigastructures so there's tech at play that is extremely advanced and game changing. Managing Integrated Vassals. Primitives: In vanilla Stellaris primitive empires that become spacefaring have been unintentionally handicapped. I just technologically enlightened two races, immediately making them vassals. Get them to agree to it themselves, or force them to submit with a war. Federation is superior to vassal empire. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. Anyone know if/how I can make a mod that will make it so that these AI bonuses still take effect on vassals? It makes little sense that they suddenly become weak cos i made them a vassal Come the late game especially, you'll get far more efficiency out of a resource vassal if you incorporate them and then release them as a vassal than if you skip straight to tributary. well. This mod adds two new policy trees called "Taxation of Subjects" and "Subsidization of Subjects", that gives you the possibility to tax or subside your Vassals or Protectorates (or both). Use your huge federation fleet to crush the filthy xeno fallen empires. Tribute is better for more powerful empires. In Stellaris you can research fusion reactors. I have been thinking about this for a while and I think vassalisation is overpowered. It depends on what you want from them. So Materialist feudal playthroughs can be crazy good. It is possible for the overlord to transform tributary status into a protectorate or vassal, but only if the overlord is big and influential enough. As another poster pointed out, you can vassalize genocidal empires with it. If it looks like you may be able to get an early tributary (Inferior fleet cap) , quickly build up your fleet, spam anchorages, and before the power rating can go to equivalent ask them to become a tributary, and then attack. You can let them be autonomous, but ultimate control of the sector still belongs to the player. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. Wupps had that backwards. Atunomous vassal gives you freedom to wage your own wars, but not to make. 7. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Warfare. But okay. 25 influence a month, and you can integrate them if you want. 944. This is my first game of Stellaris, I turned a sector I conquered into a Vassal early on because they were seriously generating sprawl. Rinse and repeat and you'll end up with a bunch of hegemony members with high fleet contribution but also the AI bonuses to economy. Unregulated means no change, controlled gives your vassal pops a push towards your ethics (like that one galactic community proposal) but your vassal dislikes it, puppet gives a stronger push and allows the overlord to buy the "embrace faction" option for the vassal. stigmund77 First Lieutenant. Meaning if you dont win fast enough, you can actually lose against it due to ticking warscore. Unsourced material may be challenged and removed. Legacy Wikis. But the tributaries keep rebelling and I need to fight wars of conquest and. A tributary gives you a portion of income. Overlord will be focusing heavily on the subject of. 5 per stationed army). So, force a lesser empire into a Tribrutary if you are super powerful and just care about the credits. 1. When the process was done I suddenly had a dozen new planets that were overcrowded, fill with unemployment, sloppily developed, and.